Digital Music Research Network

Digital Music Research Network

EPSRC Network GR/R64810/01

Funded by
Engineering and Physical Sciences Research Council

Launch Day 17 Dec 2002 - Abstracts

See also: Launch Day, Slides, Photos

Gestural Control of Digital Sound Synthesis
Daniel Arfib (CNRS-LMA, Marseille)

"Creative gesture in computer music" concerns the control by gesture of sounds created by computers. It is then a relationship between synthesis or transformation (audio effects) processes and gestural devices, be them experimental or commercial, musical (MIDI based) or Computer-human interfaces. This research starts from sound and goes to gesture. One first looks at psychoacoustic features (meta parameters) that can define a sound listening, and then establishes a mapping between the gestural data or intention and these features.

Very concretely this project has led to the building of several instruments played on stage. Three these instrument are named the voicer, the scanned synthesiser and the photosonic emulator They are based on the "bimanuality principle", the fact that we have two hands so that it becomes an ergonomic instrument.

During this conference, the link between sound and gesture will be exemplified, in its theory and its application. As will be explained for me "an effect without a gesture is only half of the story".

See also: Slides of talks

Extracting and Exploiting High-level Music Descriptors for Electronic Music Distribution
Francois Pachet (Head of Music Team, Sony CSL, Paris)


Within the grand goal of Electronic Music Distribution, we are
interested in facilitating access to large scale databases of music titles, through content-based access methods. In this context, we will present recent research work conducted at Sony CSL in the field of high-level music descriptors. More particularly we focus on the notion of "unary descriptor", describing music titles in their entirety. We will first describe several of these descriptors
and the associated automatic signal extractors designed at CSL, including rhythm and timbre. We will then sketch a novel approach in the automatic design of unary extractors, using
a genetic programming approach, and will show preliminary results. We will finally illustrate the use of descriptors in the context of the Music Browser developped within the Cuidado IST project.

Challenges and Opportunities for Music Technology in Higher Education
Carola Boehm, Nick Bailey (Univ of Glasgow)

To integrate an interdisciplinary field, such as Music Technology, into an academic discipline-segregated structure, such as that existing in our Universities, provides, in many ways, more challenges than opportunities: in research as well as teaching and administration. This report will present an overview of this situation, fed by personal and professional experiences working with or in various academic institutions. Several working groups and workshops, such as the EC funded CIRCUS project (Content Integrated Research into Creative User Systems) , the invited EPSRC Music Technology workshop as well as the invited EC "creativity and technology" , have addressed relating issues of teaching creative and music technology courses in HE, with the result of giving it an even broader perspective.

Although this is within a European context, most issues are possibly restricted to the British continent. In this light, this report tries to provide a deeper understanding into the inherent problems and the immense potential in which this discipline is currently standing: a potential which many universities are managing to exploit to a great academic benefit.

The report will cover an initial attempt of defining the area of "music technology" within a realistic academic context, and subsequently look at some challenges of teaching this discipline within HE institutions. The changing face of research funding opportunities are sketched and described, and a conclusion based on this discussion is given.

Digital Music in the 21st Century
Prof Mark Sandler (Queen Mary, University of London)

Once, it was all simple: you buy a hi-fi and some records and you're away. If you were into making music, you bought a Minimoog. Since the early eighties, when the CD was introduced, we have seen how digital integrated electronics have transformed the recording and distribution of music, as well as its creation and composition.

In this paper we will look at what we can expect to come next, mainly focussing on two related developments: the Internet and advanced signal analysis techniques. These will allow (business models permitting) new ways to create music both individually and collectively, and new ways to search, buy and sell music.